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September 26, 2008
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:iconthornedvenom:
ThornedVenom Featured By Owner Mar 15, 2010  Professional Digital Artist
Thanks, I NEED IT. ><
Reply
:iconkal-blue:
kal-blue Featured By Owner Mar 4, 2010  Hobbyist Digital Artist
@00:33Ugh! that bloody ball and tail! lol it annoyed me so much when I did it
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Feb 13, 2009  Professional Digital Artist
Truth be told, while I do have a lot of animation-related courses, I'm actually much more specialized in game art (3D modeling, texturing, engine shaders, etc).

But if you really want to succeed at animation (from your profile, I see that you want to work at Disney someday, which is relatively close from here), there is no other shortcut nor solution than to keep practicing and animating as much and hard as you can. Keep drawing over and over, understand anatomy and how limbs move, understand the physical reflexes people have through acting, master perspective drawing and most importantly learn to be patient and to see things around you. Animation is a LOT of work considering how much time it takes to polish just a few seconds of playback, it usually takes both a perfectionist and an obsessive compulsive person to become a great animator. They are pretty much like introverted actors.

If that is your dream, then never give up. ;)
Reply
:iconasianfreak22:
AsianFreak22 Featured By Owner Sep 27, 2008  Student Digital Artist
@01:08um NEVER!! XD
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
@01:12;( It's not yet :iconblacksataguni: status.
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All of the assignments I had done in beginner's 2D animation class, all compiled into one neat package.
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:iconkal-blue:
kal-blue Featured By Owner Mar 4, 2010  Hobbyist Digital Artist
@01:11Ugh! that damn ball and tail! Sorry but it annoyed me so much when I had to do it haha
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Mar 5, 2010  Professional Digital Artist
@01:11I know right? Animation is a sport for OCD people.
Reply
:iconkal-blue:
kal-blue Featured By Owner Mar 8, 2010  Hobbyist Digital Artist
@01:11Haha it sure is, but its still fun :3
Where did you go for your studies?
That's if you don't mind me asking that is X3
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Mar 8, 2010  Professional Digital Artist
@01:11I'm still in school at the Art Institute of California - Orange County. >__>;
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:iconkal-blue:
kal-blue Featured By Owner Mar 9, 2010  Hobbyist Digital Artist
@01:11Haha that's cool X3
Your course sounds..and well looks harder then mine
I'm at the College of the North Atlantic X3 it be in Newfoundland Canada X3
How long is your course?..I'm just curious about other colleges XD
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Mar 15, 2010  Professional Digital Artist
@01:11It's a Bachelor's degree, so normally it would take 4 years total for a regular full-time college schedule. However they highly encourage students to accelerate their studies so that they can graduate in only 3 years.
Reply
:iconkal-blue:
kal-blue Featured By Owner Mar 15, 2010  Hobbyist Digital Artist
Wow interesting X3
Well good luck with the rest of your studies X3
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Mar 15, 2010  Professional Digital Artist
Thanks, I NEED IT. ><
Reply
:iconkal-blue:
kal-blue Featured By Owner Mar 4, 2010  Hobbyist Digital Artist
@00:33Ugh! that bloody ball and tail! lol it annoyed me so much when I did it
Reply
:iconphillipant:
phillipant Featured By Owner Oct 16, 2009  Hobbyist Digital Artist
@01:11Ah. very nicely done, I'm very immpressed.
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Oct 16, 2009  Professional Digital Artist
@01:11Thank you. =)
Reply
:iconstuffsophdoes:
stuffsophdoes Featured By Owner Feb 12, 2009
@01:03I really enjoyed these!!! where are you studying? I'm studying in Bristol, England
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Feb 12, 2009  Professional Digital Artist
@01:03I'm currently studying in Orange County (California). ;)
Reply
:iconstuffsophdoes:
stuffsophdoes Featured By Owner Feb 13, 2009
@01:03Awesome, I'm in Bristol's school of animation, I really like your animated work, though I think there's always room for improvement, and I cant talk, I'm probably the worse in my class.

Well all I want to say is keep it up! ^^
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Feb 13, 2009  Professional Digital Artist
Truth be told, while I do have a lot of animation-related courses, I'm actually much more specialized in game art (3D modeling, texturing, engine shaders, etc).

But if you really want to succeed at animation (from your profile, I see that you want to work at Disney someday, which is relatively close from here), there is no other shortcut nor solution than to keep practicing and animating as much and hard as you can. Keep drawing over and over, understand anatomy and how limbs move, understand the physical reflexes people have through acting, master perspective drawing and most importantly learn to be patient and to see things around you. Animation is a LOT of work considering how much time it takes to polish just a few seconds of playback, it usually takes both a perfectionist and an obsessive compulsive person to become a great animator. They are pretty much like introverted actors.

If that is your dream, then never give up. ;)
Reply
:iconwarnoon:
warnoon Featured By Owner Dec 20, 2008  Student Traditional Artist
@01:11This reminds me of the "Rejected" cartoons by Don Hertzfeldt.. all you need is talking clouds and violance!
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Dec 20, 2008  Professional Digital Artist
@01:11Is it a backhanded compliment?
Reply
:iconwarnoon:
warnoon Featured By Owner Dec 20, 2008  Student Traditional Artist
@01:11Backhanded? I don't know what that means. I'm saying that this is cool, and I'd like to see some humor animation goin' on some time in the future.
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Dec 20, 2008  Professional Digital Artist
@01:11Ah, I see: we were very restricted in the nature of our assignments (like the maximum number of frames), but I'll see what I could do next time. One of the main reasons why it's not as awesome is because other courses were sapping most of my spare time.
Reply
:iconrojukene:
rojukene Featured By Owner Nov 6, 2008
@01:11Wow. This is creepy, disturbing.. and wickedly cool! :D I love it.
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Nov 6, 2008  Professional Digital Artist
@01:11Thanks. =)
Reply
:icontruccie:
tRuCciE Featured By Owner Oct 29, 2008  Hobbyist Traditional Artist
@01:11oooh i love the bouncing tadpole against the tree and the dance-walking top hat man!
great stuff! wish i knew how to animate...
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Oct 29, 2008  Professional Digital Artist
The only way to truly learn how to animate is to try it yourself. ;) Try it, it won't hurt. =D
Reply
:iconthecelestialdemoness:
TheCelestialDemoness Featured By Owner Oct 1, 2008  Student Filmographer
@01:11Wow, that's really good. I love the last one. =D
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Oct 1, 2008  Professional Digital Artist
@01:11Thanks. =D
Reply
:iconthecelestialdemoness:
TheCelestialDemoness Featured By Owner Oct 1, 2008  Student Filmographer
@01:11You're welcome. =]
Reply
:iconotamie:
Otamie Featured By Owner Sep 28, 2008  Student Filmographer
@01:11awesome! youre really good with animating, why not use some of it for JvC?
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Sep 28, 2008  Professional Digital Artist
@01:11You see that one minute of paper animation? That's 11 weeks of work for me, and most of it is looped 3-4 times in a row.
Reply
:iconjustduy:
justduy Featured By Owner Sep 28, 2008  Professional General Artist
@01:11hey GREAT timing.
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Sep 28, 2008  Professional Digital Artist
Thanks dude, I went all surgical-precision psycho on this one. ;P And even then the teacher kept telling me about the things I had to fix.

Fun fact: as a Game Art student, I completely raped all of the animation students in that class. I have no idea why the animation major at our school has such low standards at our school, heck, the final demo reels of most graduates don't even reach industry level quality.
Reply
:iconjustduy:
justduy Featured By Owner Sep 28, 2008  Professional General Artist
I was at the top of all my art classes EASY. I got straight A's my first quarter. I had never gotten so many A's ever in my life!

Most kids were fail miserably and didn't even care because they were too busy in the nerd lounge playing video games or Magic the gathering or comparing their anime pictures. It was overwhelming for some of them to find acceptance among other nerds, because before Ai... i don't think they had much of a social life. So they fall behind on work. There's SO much crap out there. I worked at the Service Bureau and meet EVERYBODY! Crooked carsalesman recruiters, stressed out overloaded office workers, the asshole accountants, pretend like they know what their doing professors, treasonous insiders, the hotshot DPs, Trendy graphic designers, the nerds (too embarrassing to say). The DRAMA!

The advantage I had was in meeting EVERYBODY. i found the people who were actually good. We form teams, complain, revolt, take over, set new standards. We were the elites at Ai. Everyone knew my work. Nerds go CRAZY when they meet me. The practically worship me just because I'm asian and can draw. They get so nervous talking to me because I look like their Japanese fantasies.

it was a crazy time. Then i got hit by that car. Right before my last graduating quarter.
Reply
:iconthornedvenom:
ThornedVenom Featured By Owner Sep 28, 2008  Professional Digital Artist
=/


The students at your school sound more like slackers. Over here, people really are conflicted between getting work for paying the rent and having a social life. Since I don't have to worry about either, I get to really push my stuff to the edge. Course planning-wise is a little bit ridiculous since they try to make you believe that this is the fast easy route to getting a job in the industry (3 years really is ridiculously short with little time for practice and mastery), and that your diploma is worth a damn, but mainly thanks to you I know that it's really a question of portfolio.

So yeah, I'm at this school because of the things they can provide (such as teaching, challenges and networking) and in return they take credit for whatever extra crunch I had managed to deliver beyond their bare minimum requirements: a fair trade-off with poor moral value.

That being said, I'm actually quite happy about the situation I'm currently in: I'm socializing with the most promising students who seem to share my ideals, and there are some REALLY good teachers in my major who know what others are looking for. Game Art is actually the only really successful major at school because instead of being bossed around by the administration, the teachers had managed to take control of the situation: a few years ago, they had hired a few industry-savvy veterans, unlike most of the liberal arts loons who had lost touch of today's expectations. Instead of giving up and abandoning their positions, they decided to make things for the better by recruiting other people like them and by actively adapting the course matrix under the noses of the overarching administration, who had been stuck with the same non-functional course of action for over 5 years: I just fell in at the right time, where most of the course names are complete lies compared to the much more relevant material we're learning at school.



It's very intriguing and sneaky at the same time, all in the name of greater justice. The more you know once you meet the right people. ;)


PS: I've already been shot down by others who disliked me for being an overachiever, therefore making them look worse. Luckily most of them had already been weeded out after the first year, since they still didn't know what the heck they wanted to do.
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:iconjustduy:
justduy Featured By Owner Sep 28, 2008  Professional General Artist
now you're starting to see. It's not a matter of being industry standard or not. It's about enrolling students and getting them to sign that contract to get their money. They can care less if you are dedicated or not. If you are, and you succeed, they will jump on that opportunity to claim you as their success story, to make the school look better to potential students. "LOOK! If you go to our school, you can learn to make art like this! Sign here!"
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:iconsome-asian-guy:
Some-Asian-Guy Featured By Owner Sep 28, 2008
@01:11So this is what you've been doing the whole time...
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 28, 2008  Professional Digital Artist
@01:11Yes, it's proof of me being really busy for the past 11 weeks.
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:iconasianfreak22:
AsianFreak22 Featured By Owner Sep 27, 2008  Student Digital Artist
@01:08Damn dude that was very nice and clean too. I like the solid movements of your animation especially with that agent leaping =D
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 27, 2008  Professional Digital Artist
@01:08Join the Agent, for he leaps like a pro.
Reply
:iconasianfreak22:
AsianFreak22 Featured By Owner Sep 27, 2008  Student Digital Artist
@01:08um NEVER!! XD
Reply
:iconguncannon:
Guncannon Featured By Owner Sep 26, 2008
@01:11sweet, looked pretty fluid throughout
and, assuming my eyes weren't deceiving me, were those bits where it looks like there's an after image "lighter" frames to help keep the motion more fluid or to add a bit of an effect?
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
@01:11That's what we call "ghosts". Basically when you capture these types of animations (pencil tests) on camera, to make it faster you just put the stack on the table and you remove one by one as you're taking pictures (instead of placing and removing the frames individually into the shot). It's more evident when the pencil marks are dark, which makes them visible through the paper.


Or sometimes it's just previously drawn pencil lines which had been erased.
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:iconsilverkestrel:
Silverkestrel Featured By Owner Sep 26, 2008  Student Traditional Artist
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
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:iconlythero:
Lythero Featured By Owner Sep 26, 2008  Hobbyist Filmographer
@01:11totally excellent work, nicely done!
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
@01:11Thanks dude. :thumbsup:
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:icongoldeneden:
goldenEden Featured By Owner Sep 26, 2008  Hobbyist Traditional Artist
@01:11Neat stuff! I like the dog walk!
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
@01:11Haha, thanks, that was pretty fun. Although normally you wouldn't want a dog to walk like that since his front legs would be going much faster than his rear ones. ><
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:icongoldeneden:
goldenEden Featured By Owner Sep 26, 2008  Hobbyist Traditional Artist
@01:11Yes but still is nice
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
@01:11Thank you. =)
Reply
:icongoldeneden:
goldenEden Featured By Owner Sep 26, 2008  Hobbyist Traditional Artist
@01:11No problem, for submitting movies and such do you need a subscription such as your animation? If not what file must it be?
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:iconthornedvenom:
ThornedVenom Featured By Owner Sep 26, 2008  Professional Digital Artist
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